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The Google Generation A Crisis of Information Literacy? Dr Ian Rowlands
(Webcast) A new study overturns the common assumption that the 'Google Generation' youngsters born or brought up in the Internet age is the most web-literate. Commissioned by the British Library and JISC (Joint Information Systems Committee), the study calls for libraries to respond urgently to the changing needs of researchers and other users.
Just a tool? Owen, M (2004) In Monteith, M, ICT for Curriculum Enhancement. Intellect: Bristol
Analysis of Digital Literacy from a Social Constructivist perspective
Concepts of of ICT Literacy in Higher Education
Allan Martin, 2002, Helpfully discusses various terms, including 'Information Fluency'
Blog post by Andy Powell, August 2008. Looks at the relevance of the word Digital Literacy, lots of comments.
Digital Literacy – the evolution of the 21st century LiteracieseLearning Papers is a digital publication created as part of the elearningeuropa.info portal. The portal is an initiative of the European Commission to promote the use of multimedia technologies and Internet at the service of education and training.
The Center for Digital Literacy (CDL), Syracuse University
Interdisciplinary, collaborative research and development center dedicated to:
- understanding the impact of information, technology and media literacies on children and adults (particularly those from underserved populations) in today's technology-intensive society.
- studying the impact having or not having these literacies has on people, organizations, and society.
Digital Literacy PBWiki
This wiki is being used by WesleyFryer and others learning more about digital literacyGoogle GenerationA new report, commissioned by JISC and the British Library, counters the common assumption that the ‘Google Generation’ – young people born or brought up in the Internet age – is the most adept at using the web. The report by the CIBER research team at University College London claims that, although young people demonstrate
an ease and familiarity with computers, they rely on the most basic search tools and do not possess the critical and analytical skills to assess the information that they find on the web.
Literacy in online game communities
Definitely worth reading Constance Steinkuehler (Univ. of Wisconsin Education Dpt) (2008), Cognition and literacy in massively multiplayer online games. Also have a look at her great MMORPG report (also discussing literacy) in PPT-format (beware, 5 MB download, because of many slides & graphics).
LILAC 2009: Librarians Information Literacy Annual Conference
This event is being held from 30th March - 1st April 2009 in Cardiff and many of the papers addresses information and digital literacy issues. This is the fifth year this conference has been held and we have record numbers attending to discuss, debate and share good practice in this field.
New Literacies Sampler
Get the entire text of this excellent book, edited by Michele Knobel and Colin Lankshear (2007)
Post by Ismael Peña-López, looking at the dynamics of digital literacy and its actual application to everyday life. Silicon Literacies by Ilana SnyderThis edited collection explores digital age literacies beyond reading and writing.
Policy UnpluggedThis site/association aims "to help promote
social networking,
knowledge generation and sharing,
co-creation and the harnessing of
collective intelligence within organisations and communities. "
iCurriculum A framework of analysis resulting from an EU project on digital curriculum. Looks at curricular activity in three stages: operational, integrating and transformational.
Howard Rheingold's peroration on Public Sphere and InternetHoward talks about Internet and public sphere - definitely worth listening to.
DigEuLit: Concepts and Tools for Digital LiteracyAllan Martin, University of Glasgow, Scotland and Jan Grudziecki, Technical University of Lodz, Poland
Aimed to define Digital Literacies in EU context and intended to produce a framework based on a three level model. (Project ended before framework was produced)
Level I: DIGITAL COMPETENCE (skills, concepts, approaches, attitudes, etc.)
Level II: DIGITAL USAGE (professional/discipline application)
Level III: DIGITAL TRANSFORMATION (innovation/creativity)